

Once any Survivor is killed by any means, Hex: Ruin deactivates and reverts its Hex Totem into a Dull Totem. Hex: Ruin: Whenever a Survivor is not repairing a Generator, it will immediately and automatically regress its Repair progress at 50/75/100 % of the normal Regression speed.
#TRICKSTER DEAD BY DAYLIGHT GENERATOR#
Regular Generator Regression applies afterwards, and Pop Goes the Weasel deactivates.

It sucks on both sides, but this thread was specifically about survivor side in regards to Huntress/Trickster.The Toxicity of Trickster Revealed Build is mainly based on the power of generator regression and a touch of end-game kill, with the perk No Way Out, which would then block the exit gate switches for a maximum of 60 seconds, allowing the killer to catch up on the survivors, and get all the critical hits and sacrifices. In the same vein, (I do enjoy slinger a good bit too and have experienced it), it is infuriating when you have it happen as killer. When it is just right beside me it is still a little annoying, but I've even had them shatter on a different object than my body and still "hit" me. I mean when I'm literally around the corner and it still hits me, that is nothing short of infuriating. And like, if a hatchet is literally in the air, close enough for you to see it on your screen next to your model, chances are nothing you do will really change the outcome of the hit. I find those huntress complains kind of silly, because the killers deal with the same server crap couple days ago I watched a replay of myself playing Deathslinger, and the harpoon model literally went through a survivor's torso but the shot didn't connect, and they didn't dead hard or anything. Trickster is FAR easier to just "spray and pray" whereas Huntress, despite stupid hitboxes on her hatchets, undeniably takes more skill. Trickster has an addon which means you need to dodge around 40 knives to not get exposed, and if you are exposed instead of taking a health state from just a few knives you don't get the speed boost to make space. like 30? Alternatively, look at 2 iris and Huntress has only 1 hatchet to instantly down you and a miss means a reload. Trickster has so many knives that if you're the first person he goes for with them, you need to effectively dodge what.

Originally posted by Hyde:All of my Huntress complaints in one: Hitbox does not match visual model of hatchet, but rather like a freaking beach ball hitboxĪll of my Trickster complaints in one: Did you seriously add a k pop killer?Īlthough I get that more people would be annoyed at Trickster, as you can try to dodge the Huntress hatchets and if you manage to dodge 5 she has to reload.
